Skip to main content

SolidType

The shape an entity's physics body is built from. See CCollisionProperty.SolidType.

public enum SolidType : byte

Namespace: DeadworksManaged.Api
Inherits / implements: byte
Source: Enums/SolidType.cs#L4

Values​

NameValueDescription
None0No physics body.
Bsp1The entity's brush geometry.
BBox2An axis-aligned box from the entity's bounds.
Obb3A box from the entity's bounds that rotates with it.
Sphere4A sphere around the entity's bounds.
Point5A single point, with no physics body.
VPhysics6The collision mesh from the entity's model.
Capsule7A capsule.
Cylinder8A cylinder.