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EGameState

public enum EGameState : uint

Namespace: DeadworksManaged.Api
Inherits / implements: uint
Source: Enums/EGameState.cs#L3

Values​

NameValueDescription
Invalid0x0
Init0x1
WaitingForPlayersToJoin0x2
HeroSelection0x3
MatchIntro0x4
WaitForMapToLoad0x5
PreGameWait0x6
GameInProgress0x7
PostGame0x8
PostGamePlayOfTheGame0x9
Abandoned0xa
End0xb