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CameraSetting

A camera setting that PlayerCamera can move or hold.

public enum CameraSetting

Namespace: DeadworksManaged.Api
Source: Enums/CameraSetting.cs#L6

Values​

NameValueDescription
Distance2How far the camera sits behind what it looks at, normally 150 units.
Fov3Field of view in degrees. Each player picks their own, 90 by default.
Target4The point in the world the camera looks at, normally the hero. The only setting that takes a position.
VerticalOffset5Shifts the camera up or down.
HorizontalOffset6Shifts the camera sideways.