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CParticleSystem

Namespace: DeadworksManaged.Api

Represents a live info_particle_system entity. Obtain instances via Spawn.

Methods

MethodDescription
Stop()Stops the particle effect without destroying the entity.
Start()Starts or restarts the particle effect.
Destroy()Removes this particle system entity from the world.
AttachTo(CBaseEntity parent)Attaches this particle system to parent, inheriting its transform.
Detach()Detaches this particle system from its current parent.
Create(string effectName)Begins building a new particle system entity.